Shem is not amused by Qeriah's new hobby. Shem's anger makes him short-circuit. Shem reverts to his rawer form.
In Update #21, "Mother May I? Part 2", we learn that while Shem 'Etzem's holy form may easily defeat the Bavel Macrostructure’s minions, it’s no match for Em Qeriah’s lack of seriousness. Will Shem’s hair-trigger temper prevent him from becoming the Evaluator of Names? While this issue mostly continues the arguments and power struggles among the rising generation of Holy Tongue Society leadership and the old, it also shows how Shem can revert from his powerful, holy שום form back to his still-powerful, but baser עצם form. Adam comes up for a good reason at the end of this update. Get ready to learn more in the next update! (By the way, this webcomic will discontinue the numerical "Episode" system where some episodes last for multiple updates. While the next update would technically be Episode 16, this website's formatting plus ones like Webtoon and Tapas make the old system archaic. We'll just stick to numbering according to updates.) Other news Although it's not fully implemented, we updated the Wordpress theme to Toocheke Premium, which will allow us to use more Patreon and WooCommerce integration. If you've noticed that the site was slower recently, it's because we were trying to implement those features. I'm hoping to ask around to figure out a way to have the site run reasonably quickly plus have our own online store and bonus webpages for Patreon subscribers only. By the way, please sign up for my Patreon! Even a dollar a month adds up... Also, keep checking our wiki for updates. I've been adding beta sections to the Milhamah RPG storytelling game, plus there are all sorts of details about the comic there. Anyway, thanks for reading, and I hope to bring more updates soon!
 

 

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Gadiëlah Hagdalah

Gadielah Hagdalah waves the banner for 'Ivrit. Gadiëlah Hagdalah is the linguistic augmentative in “Milhamah: Fighting Words.”  she is the daughter of a hairdresser who despises her poor upbringing and longs to be rich and powerful someday. She joined the ‘Ivrit Revival Movement and now trains young recruits in the Department of Morphology. With her tough skin, hardened heart and icy personality, Gadiëlah often argues with and looks down on her colleagues. She sees herself as the “big girl” grown-up in the room. She also loves to show off her skin and brag about her body and (augmented) breasts, despite being self-conscious about a prominent facial scar. Her gel shoes and legs, toned by frequent rope skipping, power her giant leaps. Her only obstacle to fitness perfection: cravings for gelatin and ice cream. Based on the גדל shoresh root and family, Gadiëlah can increase her size and power, demoralizing foes with her glory. On the battlefield, she wields a Freezing Flag and uses semaphore martial arts to excoriate her enemies.

Other updates

“Milhamah: Fighting Words” Demo Version 0.1 will be released the week of Nov. 30. Get ready for some action-arcade RPG mayhem!

Medicinal Eye Bandage

The Medicinal Eye Bandage is  a healing item. Behold the Medicinal Eye Bandage! This bandage is based on the רפא shoresh root and family, which largely deals with healing. In the “Milhamah” video game, your wounded warriors may pick up this poultice dressing full of glinus leaves. The item then heals heroes who apply it to their head or eyes. A few days ago I finished a sprite animation for this item, and the game demo is shaping up nicely. My recorded video footage of designing it will go in an upcoming devlog.

Refaïm

The Refaïm are ghostly giants who are 'Ivrit's enemies. The Refaïm are a tribe of barbaric ghost giants from the netherworld, Sheöl. They came back from the dead to oppose the ‘Ivrit Revival Movement. Besides their enormous size, they boast top-notch healing skills. So naturally they formed a covenant to serve as medics for the Bavel Macrostructure. The Refaïm comes from the רפא shoresh root and family, and it will eventually appear in the Milhamah RPG and video game. My next sketch will make healing item that will be in the video game’s first demo!

Hiatus Helmet

The Hiatus Helmet stops enemies in their tracks. The hiatus helmet is a piece of Holy Tongue Society headgear that stops enemies in their tracks. The goblet-shaped helmet has a satellite dish that collects info of a target’s whereabouts. Meanwhile, an octagonal radioactive gem fuels an attached optical cannon, which fires an immobilizing stun ray. The Society uses this equipment for delicate missions involving break-ins, infiltration and captures, though it’s handy for frontal assaults too. The gear is based on the קבע shoresh root and its broader family, dealing with helmets, chalices, immobilization and attachments. This is a more recent video game screenshot In other news, “Milhamah” video game progress is progressing strongly. The goal is to get to work on a devlog video this weekend and release the first demo in the next two weeks. I hope to make the game both in English and Japanese, so here is a Japanese “Milhamah: Fighting Words” logo that I recently did! Milhamah: Fighting Words in Japanese  

Robber Buzzard

The Robber Vulture will take what it wishes. The Robber Buzzard is a cunning, deceitful foe. It joins birds of a feather as they fasten themselves to rubble along the clefts of the Biq’ah Rift. When victims with riches pass by, the birds swarm and threaten to tear them apart with razor-sharp wings. Favorite treasures include chalices and Beqa’ half-shekel coins. This enemy is based on the עקב shoresh root and larger family, which deals with buzzards, robbers, cleaving, chalices and the beqa’ half-shekel. Watch out for this enemy in the Milhamah RPG and video game!