Tiqwah in B&W

Tiqwah in B&W

Not a whole lot of news today. Just trying out different Clip Studio Paint techniques and sketching Tiqwah Tawit in black and white. I’m not sure yet how much time black and white inking and tones save compared to the color vector stuff I’ve done with Animate, but I’m guessing it will save at least one-third the time.

While making Tiqwah, I might as well create some tentative stats for her:

Tiqwah Tawit (aka Tiqṿah Taṿit)

Shoresh: תוי
Kind: Ben Adam
Affiliation: Holy Tongue Society
Part: Determiner (Article)
Size: Medium
Liability Points:
14
Stats: DOM: 2 VIG: 1 GRA: 1 CRE: 2 WIS: 3 PEA: 3 BLE: 2
Skills:
Leadership: +1, Ranged Weapons +1
Equipment:
Abilities:

 

In the meantime, I’ve also been fleshing out the command structure for the ‘Ivrit Revival Movement for the Milhamah RPG. Keep following for more news ahead!

Nesheq (Inktober Day 20)

A Nesheq is the ultimate weapon.The Nesheq is a weapon that promises to be the kiss of death… if you can figure out how to use it!

As Tiqwah Tawit (in civilian disguise) demonstrates, the Nesheq’s features come from the נשק shoresh root and broader family. It can launch a flaming explosive at its foes. Several jointed mechanical arms can grip or strangle opponents, and a sharp steel trap offers an extra bite. In addition, a swiveling hammer at the other end slams even the toughest enemies into the ground.

So what’s the only catch? The Nesheq’s user interface leaves… something to be desired. Flip the wrong switch or press the wrong button, and it can backfire on its user!

 

Shem gloats while dodging a punch. Deli floats to an attack position. Shem gets blasted by Deli

War, pestilence… and a famine of content

The year 2020 has been quite an apocalypse. So why not use some of that inspiration and stay-at-home time to work on “Milhamah: Fighting Words” projects and content? I’ll begin with an apology for no recent content. In March, I moved up my wedding day and got married, less than 48 hours before a government-ordered lockdown began.   But after a six-month hiatus from creating “Milhamah” characters, I’m feeling rested and ready to start new progress. Though upcoming comic cons may be canceled, this is a time to sow my talents for a harvest to come. Here is what I plan to do:
  1. I’m finalizing the script for “Milhamah” Issue 3: The arc will begin after the Deli battle and introduce new characters like Em Qeriah, as well as the enemy Guf soldiers. Shem and Tiqwah will also explore a bit of life in the capital city of ‘Ir Reshumim, and meet a new, mysterious figure.
  2. I’m working on Shem and Tiqwah animations for some “Milhamah” arcade minigames. The games will include a twin-stick arcade game as well as a SkiFree game with a twist. Here is a sample running animation: A Tiqwah running animation
  3. I’m drafting a tabletop RPG/game in the “Milhamah” universe. This game will use special 12-sided dice that are based on Hebrew alphabet ciphers: Red is Atbash, blue is Albam, and green is Akhbi. By rolling dice, flipping them over or switching colors, players may maximize their roll results to form letter combos and improvise solutions to obstacles in the game.
Customized 12-sided Hebrew dice are used in an upcoming "Milhamah" RPG.

More about the dice

So how did I come up with the dice? Throughout the ages, biblical commentators and mystics have used all sorts of alphabet ciphers to interpret (and often misinterpret) Hebrew literature. For instance, some scholars believe that the Atbash cipher is used in the biblical book of Jeremiah, where Sheshakh is a hidden codeword for Bavel. The cool part is that the three chosen ciphers are cyclical, so that by using all three of them, you return to the same Hebrew letter. For instance, א -> Atbash -> ת -> Albam -> כ -> Akhbi -> א. For now I’ll be making my own dice with blank Chessex dice and custom labels on a desktop cutting machine — at least until I find a freedom-friendly supplier to mass manufacture them at a reasonable price. The goal will be to sell the RPG book and the dice in 2021.  Expect more “Milhamah” comic art to come soon!

Shem’s garlic drives Deli away in Ep. 14

Armed with priestly robes, garlic grass and the dalet, a newly transformed Shem ‘Etzem sees growth in Episode 14: “The Grass is Greener.” Etgar sees Shem's transformation.  Shem blinds Deli again.Etgar chases after Deli.Etgar leaves the group while Tiqwah is summoned elsewhere. Shem’s new priestly form is related to the word HaShem, a Hebrew title for God. His holy transformation is more commonly recognized among the Holy Tongue Society’s members, though the reasons why haven’t been revealed yet. Unlike Shem’s exoskeleton form, which uses the עצם root, his holy form uses the שום root. The latter root has garlic superpowers and evaluation powers that increase accuracy. Shem quickly shatters Deli (once again) by filling him with garlic grass. Deli flees into his Bavel gate portal, and Etgar follows just before the portal closes. While the party has split up once more, Tiqwah now plans to visit the mysterious Em Qeriah. Soon we’ll find out who she is! As the writer, it feels good to finally close this yearlong “Milhamah” arc. This also finishes print Issue #2, which will be printed shortly. I’m now feeling more confident in my writing abilities and plan to plot out Issue #3 more carefully. New characters, memorable locations and worldbuilding will be top priorities and show how the Bavel Macrostructure oppresses the populace. Also, I will overhaul the website in the next couple of months.  I plan to add a forum where people can discuss “Milhamah” as well as languages, comics, games and other entertainment. The goal is to build a fun fan community outside the usual social media sites, though new Instagram, Facebook or Twitter followers are still welcome!