Shem ‘Etzem’s keshigomu-inspired toy came out earlier this year, and now Tiqvah Tavit’s is in the conceptual stage!
The concept sketch above is a character turnaround for Tiqvah that I will send to a 3D modeling artist. Once the rendering is done, I’ll send it to a 3D printing company and get some more figurines made for the “Milhamah” collectible toy series. The goal is to release the new figure by early May.
If you’d like to buy Shem’s toy, you can do so by visiting our Etsy page.
As concept work on “Milhamah” Issue #3 continues, here is another character who readers will meet: Arigah Egronai.
Arigah is a low-level glossarist and lexicologist who works in the Holy Tongue Society’s Department of Semantics. She does most of her work in the Society’s underground Oger Reservoir, where she does intelligence research based on Bavel’s destroyed equipment and scrap.
Her main interest is reverse-engineering Bavel’s censored letters and speech balloons into armor and equipment for the Society. In order to do this, she wields a giant weaving shuttle that spins material for her creations. It makes a good double-edged spear too!
At heart, Arigah is a hoarder with a billion different plans and projects, most of them incomplete and in need of more funding. Fortunately, she hired and trained an army of Oger hamsters to do the grunt work. (You’ll meet them soon!)
Her main shoresh root is ארג, which is tied to weaving. By permuting the shoresh letters, she also has אגר characteristics of collecting, letters and wages.
How will Arigah mesh with Shem and his friends? That’s just one of the mysteries that Issue #3 will unveil…
Arigah is part of the first batch of characters I have made with the latest version of Adobe Animate. The updated brush features should make a difference in rendering hair, fur and vegetation, though it’s performance-heavy on my current computer.
Lately, I did a series of Adobe Creative Suite tutorials to catch up with newer features and techniques. So hopefully I can keep a balance between getting work done and raising the bar on quality.
I also experimented with making Shem and Tiqwah black and white, manga-style, as a way to speed up story production. Not sure I’m satisfied with it, but I’ll keep playing with it.
On the side, I also have about 35 pages more done on the Milhamah RPG that I introduced in April. It will need revising to streamline the rules and make them both comprehensive and consistent. But I can’t wait to sell the final product — hopefully next year if the pandemic dies down by then!
It’s time to reveal an update after several days of comic creation!
“Milhamah: Fighting Words” Episode 8 has all its panels complete and is in its final editing stages for a Tuesday release. All that’s left is a few sound effects and some reformatting for the webcomics platforms. (Above is a preview revealing the villain Deli in all his arrogant glory.)
Meanwhile, I’ve been doing new character concept sketches. We finally have profiles for the Holy Tongue Society’s pronoun and verb characters, and my next goal is to vectorize them over the next couple of weeks. I also plan to do some digital painting of a concept based on the main villain. A couple of minor villains that will appear within the next few episodes also have their concept work done.
And for more good news, I’ve been getting my online store ready to launch. I made two T-shirt designs and will have a sample or two printed by next week. That way I can wear it to a marketing event next month.
Soon you’ll be able to buy the shirts online too, along with art prints and maybe stickers. Right now I’m leaning toward selling merchandise on Redbubble and TeePublic, though Amazon and Printful appear tempting too. Exciting things are ahead!
Milhamah: Fighting Words
Feeling silenced by the world? Join the Holy Tongue Society’s linguistic warriors as they use ancient alphabet powers to fight speech stranglers, truth manglers and a rebuilt Tower of Babel. And get immersed in a story that prizes freedom, candor and fighting back against overwhelming odds.