Swimming is a skill that characters use to physically move about in water without drowning.
Shoresh: שחי
Alternative shorashim:
Duration: At least one round
Stats used: Usually LIF if it involves athleticism, endurance swimming and holding one’s breath. GRA may be relevant when it involves agility in the water.
Category: Movement
Modifiers: The strength of underwater currents, the depth of currents, wave height, the length of time underwater, and obstacles can make swimming rules more difficult.
Alternative shorashim:
Duration: At least one round
Stats used: Usually LIF if it involves athleticism, endurance swimming and holding one’s breath. GRA may be relevant when it involves agility in the water.
Category: Movement
Modifiers: The strength of underwater currents, the depth of currents, wave height, the length of time underwater, and obstacles can make swimming rules more difficult.
Resist: This usually doesn’t have a resist skill.
Success: This is a broad skill, but it often means getting from Point A to Point B, or swimming to safety without drowning.
Failure: The user fails to arrive to the target destination. A botch could mean drowning.
Success: This is a broad skill, but it often means getting from Point A to Point B, or swimming to safety without drowning.
Failure: The user fails to arrive to the target destination. A botch could mean drowning.