Measurements offer guidelines in Milhamah RPG about how big, far or hard something is. In general, don’t micromanage the details of how far or how heavy something is. Instead, it’s OK to be approximate and a bit ambiguous. Let combat be cinematic and pulpy, and not overly crunchy.
Distance (Applies to radii for areas too)
1 Difficulty: Touch (within reach)
2-3 Difficulty: Close (within throwing distance)
4-5 Difficulty: Medium (Within shooting distance)
6-7 Difficulty: Distant (Beyond eye-level sight, within sniping distance)
8-9 Difficulty: Far (1-10 miles)
10-12 Difficulty: Very Far (More than 10 miles)