Seduce is a skill in Milhamah RPG that characters use when they want to sexually or romantically attract someone. When this has critical success, it often results in charming the target.
Shoresh:
Attributes: Usually GRA (for flirtation based on looks and charm), sometimes DOM (for aggressive, alpha qualities) or BLE (for manic pixie qualities), hypothetically CRE for witty repartee.
Class: Touch
Lead is a skill in Milhamah RPG that lets a character use one’s authoritative personality or presence to lead or control a target due to the other people because they have authority over them. On a critical success, the target may be charmed.
Shoresh:
Class: Speech
Attribute: Usually DOM, sometimes WIS or SHA
Threaten is a skill used in Milhamah RPG that involves coercively intimidating a target through words, gestures, presence or deeds.
Shoresh:
Attribute: Usually DOM
Speech skills are character skills that revolve around communication and (usually) talking. The following are examples of skills that fall into this pattern. Note that these skills are different from speech acts.
Language (לשן)
This skill measures how knowledgeable and fluent a character is in a particular language. This skill is specialized, and characters who don’t know a particular language score a 0D in that specialty.
Attributes: CRE, WIS
Alternates:
Specialties: ‘Ivrit, ‘Aravit, Aramit, Bavli
Animal Handling (חיי)
This skill is useful for bonding with an animal and directing it to do something.
Attributes: SHA, WIS
Alternates:
Specialties: Beast, bird, creeper, fish, mollusk, insect
Leadership (נהג)
Use this skill when tending to persuade people to do what you tell them to.
Attributes: DOM, WIS
Intimidation (פחד)
This measures how imposing your character can be and how well one threatens others into compliance.
Attributes: DOM
Alternatives: ירא
Oration (נאם)
This skill determines how adept a character is at public speaking and maintaining an audience’s attention.
Attributes: DOM, BLE
Alternatives: ציי