The Milhamah RPG rules are a guide to narrate and explore the linguistic land of Eretz as seen in the Milhamah comics and games. These rules are in an alpha stage and may change with playtesting.
Introduction
- What is Milhamah TTRPG?
- The feel of Milhamah
- Game overview
- Game components
Character generation
- Shoresh root
- Gender
- Kinds
- Nations
- Parts (Lexical Categories)
- Nouns
- Adjectives
- Articles
- Pronouns
- Verbs
- Adverbs
- Conjunctions
- Prepositions
- Interjections
- Numerals
- Particles
- Complementizers
- Alignment
- Attributes
- Skills
- Blessings
- Curses
Conflict
- Roll Mechanics
- Opposed Rolls
- Combat
- Initiative
- Actions
- Defense
- Damage
- Critical Hits
- Hit Locations
- Damage Defense/Saves
- Recovery
- Chases
- Fatigue
- Encumbrance
- Status ailments
- Advancing
- Ranks
- Training
Objects, items and equipment
- Otiyot
- Shoresh roots
- Sundries
- Consumables
- Weapons
- Armor
- Artifacts
- Vehicles
Speech acts
- Temurah
- Gematria
- Shoresh index
The land of Avgad
- Game setting/world
- Domains
- Factions
- Enemy list
- Locations
- Calendar
- Religions
- The Trees
- Exploration
- Socializing
Narrating
- Campaigns
- Worldbuilding
- Adventure ideas
- Creating a sample story
- Fight choreography
- Chase scenes
- Narrator tips
- Player roleplaying tips
Appendix
- Character sheet
- Supplemental resources
- Shoresh index
- Domain tag index
- Measurements