Arid Annihilator Sword is cut and dried

The Arid Annihilator will evaporate the enemy's chances at victory.

The Arid Annihilator Sword is a cut-and-dried weapon used by many warriors in the Milḥamah War. Its slash wreaks havoc on an enemy’s body, but the blade rarely gets bloody since all liquids quickly dissolve or evaporate upon its surface. However, wielders have to watch out for dehydration, so they usually use this sword for limited amounts of time.

The weapon is based on the חרב shoresh root, which has to do with destruction, droughts and carob.

Arid Annihilator Sword in Milhamah RPG

Shoresh: חרב
Gematria: 210
Type: Melee Weapon: Sword
Handedness: One
Rarity: Lv. 2 (Silver)
Value: ₪2400
Size: Medium
Encumbrance: I triomino
Base Attribute Modifiers: CRE+1D, GRA+1D
Skill Modifiers: Intimidation +1D
Damage type:
Heat, Slashing
Semantic Domains: Weapon, Destroy, Dry, Liquid Removal, Weather, Agriculture
Speech acts:

  • Drought of Destruction (חרב): Qal stance. The user dwells on fiery anger or passion, imbuing his body with hydrophobic heat and causing the moisture to evaporate from objects and the air within a spherical area. The affected area might also be prone to cosmetic heat haze. 
    • Noncombat: Roll DOM or VIG to hit. On average (3S), this speech act has a higher cost (2 MP), takes two items with relevant semantic domains to prepare, two minutes to enact, lasts up to two hours and covers a radius of about 100 meters (or 300 feet). It is difficult (2S minimum required) to control well.
    • Success: The air in the affected area feels dry, plants may wither and living beings may get thirsty or fatigued. In areas with high moisture or lots of water, this skill might not actually harm ordinary living creatures and instead, for instance, evaporate pools of water or dry out soaked clothes. But in temperate or already dry climates, it may do combat damage.
    • Failure to hit: Failure can mean no dehydration occurs, or the area becomes wetter and more humid. Botching can cause the user to take 1DN Dry damage, and 1 Wound (ignoring armor) if the user has Water or Wet semantic domains. In addition, botching may cause combat damage to targets in range when unintended.
    • Combat Damage: When intending to harm, this skill on average does Success Margin +1DN Dry damage, and 1 Wound (ignoring armor) if the user has Water or Wet semantic domains.

General’s Epaulets report for duty

The general's epaulets give expertise and authority to the wearer.

The general’s epaulets are worn by the head honchos of the ‘Ivrit Revival Movement. They give expertise and authority to the wearer, but are rare to find! Will the Holy Tongue Society be able to dig some up in the Ulpan?

This artifact is based on the אלף and כתף shoresh roots. The first root is based on training (including generals), and the other is based on shoulders.

The following stats below are for the beta of the Milhamah RPG:

General’s epaulets

Artifact
Size: Small
Weight: Very Light
Worn: Torso
Stat adjustments: DOM +1D, WIS +2D
While worn, the user gains the Intimidation skill at +1D as well as the Tactics skill at +2D.

‘Ezrä ‘Ezer with Assistant Arm

'Ezra 'Ezer lends a helping hand.

‘Ezrä ‘Ezer, the auxiliary verb, is a junior member of the Holy Tongue Society who’s an assistant to Pelë Po’al. While growing up on a farm gave him super strength, he also has a knack for a mechanics. And the Assistant Arm on his back gives him an additional helping hand!

This bionic arm, which is standard equipment among the Society, not only packs a powerful punch that fractures foes. Due to its ties to the זרע shoresh root, it also launches parasitic seed berries that can force enemies to fight for you! The only weakness it can’t overcome is ‘Ezrä’s compulsion to support his friends at all costs!

This drawing is the first digital art that I made on my new Wacom Cintiq 16 tablet via Clip Studio Paint. In 2021, I plan on developing my digital drawing skills in tandem with my standard vector art. If I can make CSP art quickly and efficiently, I might switch the comic over to B&W manga style in exchange of releasing more content quickly!

‘Ezrä ‘Ezer

Shoresh: עזר
Kind: Ben Adam
Affiliation: Holy Tongue Society
Part: Verb
Size:Medium
Liability Points:
25
Stats: DOM: 2 LIF: 3 GRA: 1 CRE: 3 WIS: 1 SHA: 2 BLE: 2
Skills:
Survival: +2, Medicine: +1, Electronics +1
Equipment:
Torso: Assistant Arm

 

Assistant Arm

Shoresh: זרע
Type: Instrument: Weapon: Glove
Rarity: Carnelian
Size: Medium
Stat Modifiers: DOM: +1D CRE: +1D
Abilities: This weapon acts as a fully functioning arm and hand. It may carry a weapon, shield or other relevant item.

  • Mighty Arm (זרע): A powerful punch fractures its foe.
    • Bashing Touch Melee Attack, user cost: 1D LP
    • DOM+2D to hit, hit target must make LIF save or have LIF -1D until rest.
  • Seed Shot (זרע): Berries sow parasitic seeds into a target.
    • Piercing Long-ranged Attack, Medium Spread, one-turn cooldown
    • CRE +3D to hit, hit target must make SHA save or get charmed status ailment.

Jagged Point

The Jagged Point is a common javelin that the ‘Ivrit Revival Movement uses in thrown or melee combat. Based on the חדד shoresh root, its mysterious iron alloy tip easily pierces most armor. Two sharp blades orbit and swirl around the spiked spearhead, giving it slashing as well as piercing damage. But only the most sharp-witted warriors can wield this without injuring themselves.

The Jagged Point has a close melee reach and a moderate thrown reach. It does DOM+3D slash and pierce damage. Hit targets must must make a successful LIF save or gain the bleeding ailment.

 

Crown Cap Badge

The Crown Cap Badge tags you as a distinguished elite.

The Crown Cap Badge is a headgear type that boasts a distinguished insignia. Prime marks and circumflexes surround a glorious “tag” crownlet in the center. The ‘Ivrit Revival Movement bestows these ornaments only on warriors who prove their noteworthy status. This item is based on the תוג shoresh root, which deals with tag crowns on Hebrew letters as well as badges, labels and ornaments.

In the “Milhamah” games, the Crown Cap Badge will likely be golden rank rarity and will be found fairly early in the game. It will tentatively grant a character DOM +2D and GRA +1D. But in exchange, sentient enemies are likelier to target the wearer due to it increasing enemy aggro.

In other news…

 

The Nesheq Weapon is now in color.

A couple of days ago I did more coloring and item design, this time for the Nesheq Weapon. Based on the נשק shoresh root, this launcher will let players fire a rocket that explodes into flaming kisses.

In the games, the Nesheq will likely have carnelian rank rarity, and it will be found in the early to middle levels. Users may target an enemy by using the Ranged Weapons skill or the נשק shoresh. A hit does CRE+3D damage. If rolling for נשק, the target may fall under the charmed ailment if the target fails a GRA resistance roll. Range: Medium, Damage Area: Medium.