Sotem “Stopper”

 

The Sotem, aka the “Stopper,” is a chief unit in the Bavel Macrostructure’s secret police force. Linguistically, they represent the consonantal stop.

As a golem, the Sotem’s body is like the Bavel Guf soldier’s — Bavel recovers and mutilates a soulless body before equipping it with construct technology. For unknown reasons, while Guf soldiers have cork-shaped heads, Sotem have tampon-shaped ones. Sotem appear interchangeable, except for the “anonymous” disguises they wear.

Sotem are mentally neutral and think no independent thoughts; they’re solely driven by id and the regime’s orders. They cover up the truth and shut up even the vaguest citizen conversations. They also hunt down creators of sacred writings. Their headquarters, the Storehouse, is a vault of banned documents.

The Sotem have the power to stop enemies in their tracks, then shoot, mute or obliterate them with their caulking guns. And they can shut and seal any portal, lock or door.

The Sotem’s power comes from the סתם shoresh family, which governs stopping, valves, tampons, caulking, neutrality, closing, storehouses, muting, anonymity, concealing, the id, and more.

Allon Ilan goes out on a limb

Allon Ilan harbors the arbor.

Allon Ilan is a freelance forest ranger hired by the Bavel Macrostructure to secure the Ilan forest’s giant tree, which Bavel believes to be related to the original Syntax Tree, Taḥbir. The tree is rumored to hide the Alp foundation letter.

Ilan commands the forest’s Idol Oaks and Battering Rams. He dons a pair of deer antlers and has a tiny oak tree growing out of his seemingly hollow head. While Allon Ilan may look like a fool, watch out for his mighty terebinth club!

Allon Ilan is based on the אול shoresh root and family, which governs deer, oaks, strength, foolishness and wooden clubs.

Milhamah RPG stats

Shoresh: אול
Gematria: 37
Type: Human, plant
Size: Medium
Liability Points: (3DN * 2) or 28
Merit Points: 3
Law Points: -2
Stats: DOM 3D, VIG 2D, GRA 2D, CRE 3D, WIS 1D, PEA 3D, BLE 2D
Skills: Wilderness +2D, Surveillance +1D
Special Abilities:

  • Summon Idol Oak: Use 2 Merit Points; roll 3DN; take lowest number X to summon X Idol Oaks.
  • Strong Antler: Use 1 Merit Point; DOM+1D melee attack. Close or medium range if attacker can physically run to target.

Equipment: Terebinth Club: +2D VIG close melee attack.

Dibbuq Censor

The Censor Dibbuq inspects and "repairs" its victims' thoughts.

The Dibbuq Censor is a common evil spirit that the Bavel Macrostructure uses to inspect and censor its subjects’ thoughts.

Bavel creates Dibbuqim in a lab attached to its censorship office, near a shipyard along the Perat River. The exact process is unknown, though the spirit looks like a pastiche of a sea cucumber, a remora and a lumpsucker. Black censor bar stickers surround its figure.

The Dibbuq takes its powers from the דבק and בדק shoresh roots. (Bidduq can mean censorship.) Despite its abominable appearance, the Dibbuq is fairly intelligent, though clingy. They often explore the world in platoons, meticulously auditing the thoughts of people around them. When they see a breach in a dissident’s indoctrination, they race in pursuit and spit glue at him. After the target can’t move, the Dibbuq’s tentacles cleave to the target’s head. Then sharp teeth inject a contagion that infects the brain, controlling it by “repairing” all thoughts into obsessive devotion toward Bavel.

Look forward to fighting the Dibbuq Censor in the next update or two of the “Milhamah: Fighting Words” video game, as well as in the upcoming RPG!

Tentative Milhamah RPG stats

DOM: 2 LIF: 2 GRA: 2
CRE: 1 WIS: 2 SHA: 1 BLE: 1

‘Milhamah’ launches first video game demo

Get your game on, and prepare to fight a global censorship empire to save the future of free speech in action-arcade style!

Aksanyah Studios, a metro Detroit-based media and entertainment publisher, today released its first playable “Milhamah: Fighting Words” video game demo.

Aksanyah invites gamers, streamers and more to test the demo’s play mechanics, follow “Milhamah” on social media, donate to the project and watch the game grow.

Plot

“Milhamah,” which follows the 2018 indie comic series, is set in a world where the linguistic parts of speech become living warriors. The plot is loosely tied to the Dead Sea Scrolls and the Bible’s Tower of Babel story:

“The Bavel Macrostructure promised an era of peace with ‘one language, few words.’ But its decadent dictator, Beli Ya’al, strangles speech and curates a consensus of lies.

“Bavel’s empire seeks to control the 22 letters that formed the universe — so its broadcast tower can brainwash the world. Only the sentient parts of speech, Shem ‘Etzem and his Holy Tongue Society, stand in the way. They’re using the ancient alphabet to fight Bavel’s brainless Guf soldiers. 

“‘Milhamah’ means war. It’s a biblical apocalypse for the freedom to tell the truth!” 

Fight Bavel's Guf soldiers.

Gameplay

The “Milhamah” demo, created through the Godot game engine, lets players try out the basic combat system. Move around your character, Shem ‘Etzem, and attack enemy Guf soldiers with punches or bone shards. Defeat them for points and healing Medicinal Eye Bandages. Stay alive as long as possible and earn a high score, but beware: The enemies also grow stronger over time!

Aksanyah plans to upgrade the demo every few weeks into a full-fledged game with lots of new features. In the next three months, the game’s development will focus on a dynamic inventory system plus new enemies, weapons, abilities, battlefields and items, including the 22 Hebrew letters.

Get involved

Dodge enemy bullets

Play the game by clicking the “Video Game” link on this site’s top menu, which connects to itch.io. If you like the game, please donate to our project over there. It will help us release faster updates. Also, spread the word on social media, and tell your gamer friends about it!

Keep updated on “Milhamah” news via the following websites and social media:

  • Milhamah.com
  • @MilhamahSeries: Instagram, Facebook, Twitter, Parler
  • @Milhamah: YouTube, Niconico

Game credits

Publisher: Aksanyah Studios
Music: Threadborn

Sa’ar Teres and Sartan (Inktober Day 29)

Sarṭan and Sa'ar are a dangerous pair!

Sa’ar Ṭeres is a Violator who slaps the ‘Ivrit Revival Movement in the face by joining Beli Ya’al’s Kittim force. He’s an ex-media official gone bad, and his camera now crafts propaganda to smear the Revival. His large left hand delivers powerful backhands!

In this picture, Ṭeres rides Sarṭan, who represents Cancer on the Bavel Macrostructure’s Linguistic Imperialism Division. Sarṭan nimbly crab-walks and causes grievous injuries with his carcinogenic claws. One of them is a razor-sharp clapperboard.

These characters come from the סרט shoresh root or its broader family, which deals with film, cancer, crabs, slapping, sides and more.