Flame and Steam Blades

Flame and Steam Blades are sword options.

INKTOBER DAY 5 (FLAME): Two hot swords are in store for the swordsman with enough fiery passion to wield them!

The first sword, the Burner Cutlass, emits a fiery blade. Depending on the setting, it can slash like a molten lava or pierce like a plasma beam. The second sword, the Vanity Vapor Blade, is a scalding, steaming katana that swings extremely quickly, catching opponents by surprise. The blade’s emitted vapor forms frightening faces that panic and confuse foes.

Burner Cutlass

  • Tags: Weapon, Cutting, Piercing, Volcano, Fire
  • Region: Medinat Alef
  • Attribute Effect: DOM +1R

Vanity Vapor Blade

  • Tags: Weapon, Cutting, Quick, Fear, Surprise, Gas
  • Region: Medinat Alef
  • Attribute Effect: GRA +1R

インクトーバー 5 日目 (炎): 情熱がある剣士は 2 本の熱い剣が用意できます。

1本目の剣、バーナーカットラスは炎の刃を放つ。 設定次第溶岩のように斬ったり、プラズマビームのように突き刺したりします。 2 番目の剣は空の蒸気刃です。非常に速く振り回し、敵を不意打ちする、やけどを負わせて湯気を立てる刀です。 ブレードから放出される蒸気は、敵をパニックに陥れ混乱させる恐ろしい顔を形成します。

Trusty Musty Baseball Bat

The Trusty Musty Baseball Bat never strikes out!

INKTOBER DAY 3 (BAT): The Trusty Musty Baseball Bat never strikes out!

This bat, carved from firewood, is tested by beating it against watermelons until it becomes discolored red and yellow. The bat grows damp and mossy, and its musty stench attracts flies. Then a fuse at the tip is added to defend against electrical attacks. A big padlock adds weight and prevents theft.  

Security forces, guards and executioners praise this weapon for its surefire kills. But swinging it around too much will overexert all but the strongest warriors.

  • Shoresh family: בחט
  • Habitat: Medinat Alef area

インクトーバー 3 日目 (バット): 信頼できるかび臭い野球バットは決して三振しません!

薪から彫られたこのバットは、赤や黄色に変色するまでスイカにぶつけてテストされます。 バットは湿っぽいし、そのかび臭い悪臭がハエを引き寄せます。 次に、先端にヒューズを追加して、電気攻撃から防御します。 大きな南京錠は重量を増し、盗難を防ぎます。

治安部隊、警備員、死刑執行人は、この武器の会心の一撃を称賛しています。 しかし、振り回しすぎると、最強の戦士を除いてすべてが弱れます。

 

 

 

Toren Pole

The Sodium Pogo Stick is a pole weapon.

The Toren Pole is a 12-foot pole weapon that’s fit for a giant. Crafted from metal and cedar wood, it combines a pogo stick and a sodium-fueled furnace. Pull the release lever, and the pole shoots out hot yellow flames. (“Milhamah: Fighting Words” hero Shem ‘Etzem is pictured for scale comparison.)

The Toren Pole comes from the נרת shoresh family, which governs poles, furnaces, bouncing, sodium, release levers, giants and more.

Arid Annihilator Sword is cut and dried

The Arid Annihilator will evaporate the enemy's chances at victory.

The Arid Annihilator Sword is a cut-and-dried weapon used by many warriors in the Milḥamah War. Its slash wreaks havoc on an enemy’s body, but the blade rarely gets bloody since all liquids quickly dissolve or evaporate upon its surface. However, wielders have to watch out for dehydration, so they usually use this sword for limited amounts of time.

The weapon is based on the חרב shoresh root, which has to do with destruction, droughts and carob.

Arid Annihilator Sword in Milhamah RPG

Shoresh: חרב
Gematria: 210
Type: Melee Weapon: Sword
Handedness: One
Rarity: Lv. 2 (Silver)
Value: ₪2400
Size: Medium
Encumbrance: I triomino
Base Attribute Modifiers: CRE+1D, GRA+1D
Skill Modifiers: Intimidation +1D
Damage type:
Heat, Slashing
Semantic Domains: Weapon, Destroy, Dry, Liquid Removal, Weather, Agriculture
Speech acts:

  • Drought of Destruction (חרב): Qal stance. The user dwells on fiery anger or passion, imbuing his body with hydrophobic heat and causing the moisture to evaporate from objects and the air within a spherical area. The affected area might also be prone to cosmetic heat haze. 
    • Noncombat: Roll DOM or VIG to hit. On average (3S), this speech act has a higher cost (2 MP), takes two items with relevant semantic domains to prepare, two minutes to enact, lasts up to two hours and covers a radius of about 100 meters (or 300 feet). It is difficult (2S minimum required) to control well.
    • Success: The air in the affected area feels dry, plants may wither and living beings may get thirsty or fatigued. In areas with high moisture or lots of water, this skill might not actually harm ordinary living creatures and instead, for instance, evaporate pools of water or dry out soaked clothes. But in temperate or already dry climates, it may do combat damage.
    • Failure to hit: Failure can mean no dehydration occurs, or the area becomes wetter and more humid. Botching can cause the user to take 1DN Dry damage, and 1 Wound (ignoring armor) if the user has Water or Wet semantic domains. In addition, botching may cause combat damage to targets in range when unintended.
    • Combat Damage: When intending to harm, this skill on average does Success Margin +1DN Dry damage, and 1 Wound (ignoring armor) if the user has Water or Wet semantic domains.

‘Ezrä ‘Ezer with Assistant Arm

'Ezra 'Ezer lends a helping hand.

‘Ezrä ‘Ezer, the auxiliary verb, is a junior member of the Holy Tongue Society who’s an assistant to Pelë Po’al. While growing up on a farm gave him super strength, he also has a knack for a mechanics. And the Assistant Arm on his back gives him an additional helping hand!

This bionic arm, which is standard equipment among the Society, not only packs a powerful punch that fractures foes. Due to its ties to the זרע shoresh root, it also launches parasitic seed berries that can force enemies to fight for you! The only weakness it can’t overcome is ‘Ezrä’s compulsion to support his friends at all costs!

This drawing is the first digital art that I made on my new Wacom Cintiq 16 tablet via Clip Studio Paint. In 2021, I plan on developing my digital drawing skills in tandem with my standard vector art. If I can make CSP art quickly and efficiently, I might switch the comic over to B&W manga style in exchange of releasing more content quickly!

‘Ezrä ‘Ezer

Shoresh: עזר
Kind: Ben Adam
Affiliation: Holy Tongue Society
Part: Verb
Size:Medium
Liability Points:
25
Stats: DOM: 2 LIF: 3 GRA: 1 CRE: 3 WIS: 1 SHA: 2 BLE: 2
Skills:
Survival: +2, Medicine: +1, Electronics +1
Equipment:
Torso: Assistant Arm

 

Assistant Arm

Shoresh: זרע
Type: Instrument: Weapon: Glove
Rarity: Carnelian
Size: Medium
Stat Modifiers: DOM: +1D CRE: +1D
Abilities: This weapon acts as a fully functioning arm and hand. It may carry a weapon, shield or other relevant item.

  • Mighty Arm (זרע): A powerful punch fractures its foe.
    • Bashing Touch Melee Attack, user cost: 1D LP
    • DOM+2D to hit, hit target must make LIF save or have LIF -1D until rest.
  • Seed Shot (זרע): Berries sow parasitic seeds into a target.
    • Piercing Long-ranged Attack, Medium Spread, one-turn cooldown
    • CRE +3D to hit, hit target must make SHA save or get charmed status ailment.